A memory tile game where every match is a flashback.
Memory Lane is a photo-powered memory tile game for iPhone and iPad. You can build a puzzle deck from your own photo library or use AR Capture to scan your environment and create a memory deck from detected objects around you.
Last updated: March 21, 2026
Start a game using either your photos or AR Capture, choose a difficulty, then flip the tiles and match each pair until the board is complete.
Difficulty changes how many unique images or captured objects are used to build the deck. Higher difficulty means more pairs and a larger board.
Use Photos randomly builds a memory deck from your photo library. Use AR Capture uses your device camera and AR features to scan your environment and build a deck from detected objects.
The app requests photo-library access only so it can build a puzzle from your photos. Giving full access gives the game a larger pool of memories to choose from, but the photos are used locally on your device.
Camera access is required only for the AR Capture mode so the app can scan your surroundings and collect distinct objects for your memory deck.
No. Memory Lane is designed to use your selected photos, object captures, and on-device image processing locally on your device for gameplay. The normal gameplay flow does not upload your photo library or AR camera feed to the developer.
The main gameplay experience is designed to work on-device. Some platform services, iCloud-backed photo retrieval, or App Store and donation-related functions may still require internet access.
Yes. Memory Lane stores certain app preferences locally on your device, such as theme selection and sound effect settings.
Open Settings from the home screen to change the visual theme, toggle sound effects, and view the app version.
Support or privacy requests:
Effective: [Month Day, Year]
| Category | Data | Purpose |
|---|---|---|
| Photo Library Access | Photos you allow the app to access | Used locally on your device to count available photos, randomly select images, and build a memory deck for gameplay. |
| Camera / AR Data | Live camera and AR session data used during AR Capture | Used locally on your device to detect distinct objects and build a memory deck from captured images. |
| On-Device Processing | Captured object images and classification results | Processed locally on-device for gameplay using Apple frameworks and an embedded ML model. |
| In-App Purchases | Purchase status information from Apple | Used to confirm optional donation purchases made through StoreKit. |
| Local App Data | Theme selection, sound effect settings, and other local app preferences | App functionality and user experience. |
| Support Information | Email address and message contents if you contact support | Customer support and privacy request handling. |
Memory Lane is designed to use your selected photos, object captures, and image-processing features locally on your device for gameplay.
The normal gameplay flow does not upload your photo library or AR camera feed to the developer's servers in order to run the game.
If you grant limited photo access, the app can use only the photos you specifically allow. If you grant full photo access, the app has a larger pool of images to choose from when generating a puzzle.
Memory Lane does not sell personal information and does not share your photos, camera feed, or object captures with third parties for our own advertising or marketing purposes.
Some information may still be processed by Apple or other platform services where necessary for system features such as permission management, iCloud-backed photo retrieval, App Store distribution, and StoreKit purchases.
Photo selections and AR captures are used to create the current game session. The app stores certain settings locally on your device, such as theme selection and sound effect preferences. Based on the current implementation, we do not maintain user accounts or retain your photo library or AR camera data on our own servers for gameplay purposes.
Memory Lane is not directed to children under the age at which parental consent is required under applicable law unless specifically stated otherwise in the App Store age rating and product disclosures.
We may update this Privacy Policy from time to time. If we do, we will revise the effective date above.
Email: memory.lane.game.support@gmail.com
Publisher: Richard David Gross
Last updated: March 21, 2026
By downloading or using Memory Lane (the “App”), you agree to these Terms. If you do not agree, do not use the App.
You may use the App only where permitted by applicable law and the rules of the app store or platform through which you downloaded it.
We grant you a limited, non-exclusive, non-transferable, revocable license to install and use the App for personal, non-commercial entertainment use on devices you own or control, subject to these Terms and the applicable app store terms.
Memory Lane is a memory tile game that may generate puzzles from photos in your photo library, use AR Capture to scan your environment and build a memory deck from detected objects, process certain images locally on your device for gameplay, and offer optional donation-based in-app purchases.
You are responsible for the photos, images, and other content you choose to use with the App. You represent that you have the rights and permissions needed to use that content and that doing so does not violate any law or third-party rights.
You agree not to misuse the App, interfere with the App or Apple's platform services, reverse engineer the App except where legally permitted, remove proprietary notices, violate applicable law, or use the App in a way that infringes another person's rights.
The App may offer optional donation-based in-app purchases through Apple. Donations are voluntary, pricing may vary by region, and purchases are generally subject to Apple's own billing and refund rules. A donation does not guarantee any specific future feature, update, or release schedule.
If you use AR Capture, you agree to remain aware of your surroundings and use the feature safely. Do not use AR features in situations where distraction could cause injury, property damage, or other harm.
The App and its original software, design, text, graphics, branding, and related content are owned by Richard David Gross or applicable licensors and are protected by intellectual property laws.
If you send us suggestions or feedback, you grant us a non-exclusive, worldwide, royalty-free license to use that feedback without obligation to you, unless prohibited by law.
The App is provided “as is” and “as available,” without warranties of any kind to the fullest extent permitted by applicable law.
To the fullest extent permitted by applicable law, we are not liable for indirect, incidental, special, consequential, exemplary, or punitive damages, or for loss of data, goodwill, profits, revenue, or device damage arising from your use of the App.
We may suspend, modify, or discontinue the App or your access to it at any time, to the extent permitted by applicable law. You may stop using the App at any time by uninstalling it.
We may update these Terms from time to time. Continued use of the App after changes become effective means you accept the updated Terms, unless applicable law requires a different form of consent.
These Terms are governed by the laws applicable in the developer’s principal place of business, unless otherwise required by applicable consumer-protection law in your country or region.
These Terms are between you and Richard David Gross, not Apple. Apple is not responsible for the App or its content except as required by applicable law. Apple and its subsidiaries are third-party beneficiaries of these Terms and may enforce them against you.
Email: memory.lane.game.support@gmail.com
Publisher: Richard David Gross